Tuesday 28 February 2017

Cinema 4d experiment - Shape cloner

As an Animator and iIllustrator there is an increasing benefit to experiment with new techniques and softwares. In reflection to a digital session designed to create analytical skills in reinterpretating designers illustrations. I discovered and developed an insight into an interesting technique within the 3d software cinema 4d. This technique takes shapes clones them into specific patterns in reference to the initial object. 

Adjusting these's settings results in interesting 'elegent' shapes that can be utilised in prints. This is my resulting render in C4D.
Exporting this object as a high resolution PNG file and importing it into Adobe Photoshop takes the potential of this experiment to the next step. By grey scaling and dublicating the the orgial PNG image I can begin to discover and interesting perspective from the original design. 

Adding textures, gradients and colours in variation creates interesting results with much potential.

  Which print do you like? Have you used the cloner tool before, what did you make? Comment below!
Have a question? Want to get in contact? Email me at: Sickjujuu@gmail.com

Wednesday 22 February 2017

Festival on the wall - Team production

'Festival on the wall' is a festival which shall take place close to hadrians wall, this festival shall be the first of its kind in the north east. Contracted by the festivals orginisers Paul smyth and David hails led a team to create the advertisment for the event. The planned advertisment was a video that would be projection mapped at various locations. As part of this team I played a role in creating and producing the final advertisment for the event.

This process would explore skills in animation and VFX. Covering techniques such as frame animation and motion tracking. This experience provided rich knowledge into how many different techniques can come togeather in a team environment to create a unique and interesting result for advertisment. 

The production began by setting up a camera and shooting dance sequences off models against a green screen. The dances needed be no longer than 4 seconds long as they needed to be looped further down the production line.  
 

Each member of the team (Including myself) was tasked with designing a looped animation that covered specific parameters. The design requirements included:, 
  • The character changing between 3 expressions.
  • The animation must only include 12 frames.
  • The animation must loop. 
Above is my resulting animation loop in its raw hand drawn form. I decided upon hand drawing my animation due to the textured effect the lines have in future stages of production.

 
Due to the fact that my animation had been hand drawn, I made the decision to colour each frame in adobe photoshop. This allowed the most efficent and effective workflow for the production. 

Once my looped animation had been finalisation I co-ordinated the collection of the remaining animations along with team leader paul to set up the final comp. Each recorded dance was cut up, and looped acordingly before I used Mocha AE to motion track the animted heads onto the bodies. Adding a gradient overlay resulted in my final dance loop.


With guidence from team leader paul, I led the development of the final animated comp by tracking and looping each memeber of my teams dance and comping into the final production.



Overall this live brief has allowed me to develop and learn alot about been a freelance animatior & illustrator. It has given me important experience when working on a project as a team. And has allowed me development into new skills, techniques and approaches to production.

Are you going to festival on the wall? Have you seen this projection around? Comment below!
Have a question? Want to get in contact? Email me at: Sickjujuu@gmail.com

Thursday 16 February 2017

Landscape Revamp - Despair, Euphoria & Twilight

Throughout each project I am constantly developing new techniques, for portfolio developing purposes I approached some older illustrations I had created and decided to revamp them for fun. This is my result:

/ Despair /
This design was inspired by despair in a physical form. I want to create a setting off absolute dread.



/ Euphoria /
 This design was inspired by Joy in its physical form, This was my interpretation of nirvana.



/ Twilight /
 This design was inspired by the early hours of the morning and the late hours at night. When you start to question weather your awake? or in a dream...

 
What do you think of my revamped illustrations? Which colour scheme do you prefer? Comment below!
Have a question? Want to get in contact? Email me at: Sickjujuu@gmail.com

Monday 13 February 2017

Life drawing 02/02/17 - 13/02/17

Sketching to an artist is what a quiz is to a mind, in order to keep your edge you need practice. Over the course of my recent concept art unit I have spent my time completing observational life drawing studies to keep a fresh perspective in my creative workflow.


drawing of my step father Adrien (Charcoal)

Quick life drawing sketches in central station (Biro pen)

Refined pencil sketches


What do you think of my life drawings? Any areas I can improve upon? Comment below!
Have a question? Want to get in contact? Email me at: Sickjujuu@gmail.com

Friday 10 February 2017

Stacey James - Logo Comission

Stacey James is a Dj currently based in newcastle; previously based in Ibiza. As part of a commission to develop his social status in the area I have developed a potential logo design in order push his services as a brand. 


 
 

What do you think of the logo designs? Which is your favourite colour combination? Comment below!
Have a question? Want to get in contact? Email me at: Sickjujuu@gmail.com

Wednesday 8 February 2017

Concept art - Desert Thumbnails

In order to be a successful artist and illustrator It is important to experiment with new techniques and workflows. In the concept art industry, Thumb nailing is a quick and efficient method to identify a productions aesthetic easily.

Era 3068//Majestic sands
The winds rage as the sky smiles a mighty blue


Each rock found throughout the sands has an interesting form
was it the winds that carved this shape? Or something far more sinister? 

What is your favourite thumbnail? How do you think the rocks came to be? Comment below!
Have a question? Want to get in contact? Email me at: Sickjujuu@gmail.com

Monday 6 February 2017

Life drawing - Observational Charcoal

As part of my continued development as an artist and illustrator I have been spending time completing observational studies of the human form.

I have been really enjoying my life drawing sessions and I am very excited to be able to showcase my progression in future pieces! Hope everyone is having a lovely day! 



What do you think of my observation studies? Any areas I can improve upon? Comment below!
Have a question? Want to get in contact? Email me at: Sickjujuu@gmail.com

Wednesday 1 February 2017

Concept art - Majestic Sands


Concept art development for a desert terrain
Inspired by vibrant colors and warm sand


This artwork is part of an environment development 
based in the year 3086 / Society's have died out
Nature has reclaimed her land with a force filled with fury and beauty

Who could survive such conditions? 

What do you think of my concept art? What creatures do you think live here? Comment below!
Have a question? Want to get in contact? Email me at: Sickjujuu@gmail.com