Friday, 17 March 2017

Tribe City - Inital overworld map design

''When you ask the generic gamer what they think a brawler is, the common answer is a competitive series of maneuvers by memorizing patterns. (Mostly instinctive) 
Tribe city take this a step further, and gives the player with an analytical brain an edge.'' 
When designing the over world map for tribe city I wanted to create balance, no team would have an advantage with positioning. I wanted the visual style of the map to invoke the impression that you are playing on a game board. In order to relay this expression i made sure to give the map thickness and depth. I also added pipes that ran underneath the roads and pipes to give the board that little extra charm. 


Because of the that 3d creates when designing a style in this way, I attempted to texture each panel to have a gentle painted feeling. This was so that when the map came into contact with the characters, the map would not contrast with the hand drawn style of the characters. 
This map mock up features 2 base camps both right and left of the board, with the hospital at the top, supermarket central & the gym featured at the bottom. 
  
Do you like the design of my map mock up? Which building would you capture first:? Comment below!  
Have a question? Want to get in contact? Email me at: Sickjujuu@gmail.com 
  

No comments:

Post a Comment